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    <lastBuildDate>Wed, 01 Apr 2026 13:03:02 -0400</lastBuildDate>
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      <title>The RPG thing</title>
      <link>https://bogodynamics.io/posts/btown/</link>
      <pubDate>Wed, 01 Apr 2026 13:03:02 -0400</pubDate>
      <guid>https://bogodynamics.io/posts/btown/</guid>
      <description>&lt;p&gt;Based on RPG/roguelike/survival game &lt;a href=&#34;https://github.com/CleverRaven/Cataclysm-DDA&#34;&gt;CDDA&lt;/a&gt;, using some of its assets, as a testbed for mechanics and to suss out what engine features I&amp;rsquo;ll need.&lt;/p&gt;&#xA;&lt;h2 id=&#34;state&#34;&gt;State&lt;/h2&gt;&#xA;&lt;p&gt;It&amp;rsquo;s hard to call it a game, but you can move around, lose, and gather items.&lt;/p&gt;&#xA;&lt;figure&gt;&lt;img src=&#34;../btown.png&#34;&gt;&#xA;&lt;/figure&gt;&#xA;&#xA;&lt;p&gt;It is not happy about the high DPI display so the text is really small.&lt;/p&gt;&#xA;&lt;h3 id=&#34;zombie&#34;&gt;Zombie&lt;/h3&gt;&#xA;&lt;p&gt;If the zombie hits you, you lose health. If your health is 0, you die. It moves towards you in a line with some randomness (zombie shamble) applied.&lt;/p&gt;</description>
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